Sims 2 downloads twilight


















Now you can decorate your dining tables with pretty much any small object and still be able to use them.

Well the default game mechanic is that only unknown sims walk by, unless fewer than 8 unknowns are available. Bothered by the lower likelihood that actual friends walk around outside your house? Well-known modder Cyjon created this fix. Assuming your adult sims know that burning food is bad, why would they even walk away from the stove while cooking?

Well, not all players. No need to worry about that now! More knowledgeable sims no longer panic and instead try to extinguish fires fast. The mod is well thought out too.

Talk about teamwork! The modder even went further as to add enhanced reactions for children who are knowledgeable in Fire Safety. They are now likely to use the nearest phone to call the fire department, instead of being completely useless.

Good times. Well this mod fixes that. Be careful though, as you might end up reacting too late. Ghosts play a large part in the Sims games as they have a number of activities that affect gameplay. There are multiple fixes to Ghost mechanics in Sims 2, but Cyjon built on the previous versions to create his own.

Among the changes include Amok Servos, where servos who are scared to death will run amok instead of die. The Pushy Scares tweak makes it so that ghosts can now successfully scare sleeping sims instead of having to wait for them to get out of bed.

How nice of them! Players can build and decorate their dream houses, down to the little details like vases and picture frames. CEP gives you much more options in terms of customizing objects, as it enables color settings for Maxis objects in the base game. If you prefer to focus on the sims themselves instead of building, Sim Blender is the ultimate tool for that.

You can manually set or remove relationship flags. Forming relationships, making a family, and going through your sim life. Males are still able to make a human pregnant? If yes, that's kinda unfortunate then Vampires can also become a Sim Drinker and get the Gameplay trait by either drinking from a random sim or choosing to hunt sims that's the "Choose to Hunt Sims" interaction under the "Vampires" category.

If you have a newly transformed vampire or have added the Newborn buff to a vampire in-game, then the vampire will be thirsty no matter the state of the newest human, and they will always kill that human in their thirst. B Yes, the vampire will continue to get thirsty even having after drunk blood. I didn't want an option to manually kill sims as there are simply not enough sims at any given time for vampires to randomly kill Unless they're newborns, and that's a special circumstance.

Oh yes, another thing I noticed is I have a vampire couple. So example the vamp wife drinks from a human, immediately the vamp hubby relationship status for that human will decrease or suddenly change to despise. What causes this?

So the vamp wife is the "Mate" of the vamp husband, yes? Or does the human have a vamp lover who names them as a "Mate"? Hi AvathePit, the mod sounds very fun but just asking what expansion packs are required, because I don't have realm of magic.

I want to thank you for this mod, first of all. It has reawaken my Twilight obsession haha! I have it in my CC folder but when my vampires are in the sun, their skin does not shine.

Thank you in advance! I really should've been clearer, I'm sorry. I'll rewrite that part in the description. So as by Pralinesims's Term of Use, I can't include their CC in my mod, so I suggested that if you want sparkles, you'd have to just download them for aesthetics instead of gameplay.

So with my mod, my vamps still don't sparkle until I learn how to create that effect myself. If you download the CC sparkles, your vampires will have them all the time instead of just when it's hot--the last is what I intended. I've been using this mod for a few days and I'm enjoying it.

However, I'm getting last exception error according to MCC about turning the sim into a vampire. The thing is, I didn't ask any sim to become a vampire nor have a sim ask one. Sure, I have just put this in google drive if you don't mind. Hello, I was super exited to use this mod but when I downloaded it I was having the same issues as a previous user I cant see the titles or pictures on the most of the bubble interactions.

They sometimes show up when I click more options but I have to get lucky for that to happen. Though I was able to test things out when they did show up and the actual mod works just fine. I've tried doing everything I possibly could to make it work. Ive separated all of the packages, put the merged the 12 and 6 packs after taking them out, kept everything in the one folder and nothing is working and I'm using the latest update 21 so I'm not sure what to do.

That stinks. Luckily, I was going to go into the mod again today to change some small details and I'll add this to the To Do list. But to make sure, do you have either the Mutual End or Language Barriers mods installed along with my mod?

If not, have you tried to see if any other mod conflicts with mine? I suggest using the method. Finally, if you are using a language in the game that isn't English, what is it? The last person to let me know about the missing text and icons played in French and I basically just redid the strings. I use neither and my game is in English. I had other mods for vampires and tried deleting those but it still didn't work so I don't believe its conflicting with the mods I already have.

I do have the mc command center but I don't think that has anything to do with it. I may just be doing something wrong because it's still doing the same thing. When I download it I extract the file then I take the 6 item pack and the 12 item pack out of it and I keep them all in seperate folders I also download the trait tracker and xml injectors so I have everything i need, I just don't know why it's not working.

It really must be frustrating. On my end, the text shows up everywhere, but I'll work on re-Stringing everything. Thank you for letting us try that beta.

The concept is very cool and the features are awesome you did a lot of work!!! I tried the beta today, so everything works as described, everything I tried anyway, but I have a problem : I can't read anything, I mean I don't see any title on the bubble interactions or the CAS traits. I see the picture but nothing is written, everything is empty. It might be because my game is in french but I have other mods in english and I can see everything for them. I have the latest update 2.

That's not good. Have you merged any of the packages? And are you keeping all of them in one folder? When I download the mod it shows 2 folders, 1 with 6 packages, one with I tried everything directly in mods folder : -both folders in one folders -put the 2 folders separately -I read your description but I still tried to merged all packages in one just because nothing was changing.

As I told you everything works otherwise. Also I don't know if it would work at all if it was.. I dont know I'll try to put just your mod and I'll come back to you.

From what I've read here, it seems like you didn't put the 12 and 6 packages together in one folder and see how that went. Did you ever do this? I tried all that yes. So I tried to remove all my mods I let the CCs and forgot the pose pack and I even tried to start a new game but it's the same problem.

Let me show you in pictures: So that is how the folders are in my mods. I am interested in the Eternal Bond aspect of this mod.

I want to have some kind of deep connection between the vampire and the human. Sadly my main save is a polyamorous setup. Once one vamp creates the Eternal Bond the others are basically out of the relationship even though they are all married to each other. I like the idea of there being benefits to being eternally bonded to a vampire, but this option to bond should be extended to others that are involved in the relationship as well. Can you create just an Eternal Bonding mod. Their marriage or union should go deeper than anything humans can accomplish.

I tried Zero's Servants mod, which was excellent but has fallen to the wayside. Obviously they prefer to feed from their mate. I just want something that can completely reflect their deep connection to each other. Thank you for reading this and maybe taking this request into consideration. Thanks for your suggestion!

I've thought about making something that extends towards polyamory for eternal bonding and I still definitely want to see what I can do with that. Twilight itself doesn't lean towards polyamory at all when it comes to mating, which is why I didn't do it here with this mod. As for wanting something that shows that deep connection, are you asking for more options only the deeply bonded can do together or for each other?

And would you like to see revenge killings still? Yes, more options that only the deeply bonded can do together and possibly for each other. And I feel revenge killings would have to stay. If your mate is killed and being deeply bonded, I doubt a vampire would just let that go without revenge.

And drinking blood from the bar and eating blood fruit salad was a way I satisfied their hunger occasionally, prior to trying your mod. They prefer to feed directly from him, from the source.

I have another mod called Love Bites so the human male has odaxelagnia which is arousal from biting or being bitten. I just really want the relationships between human and vampire to seem more rare and important compared to standard sim relationships. I miss the trait from the Sims 3 where a sim was into vampires and wasn't afraid. On its surface The Sims 2 is a game with few changes.

The graphics are bigger, more detailed, and more emotive. The audio has more variety. But the gameplay is still all Sims, controlling the lives of a collection of digital people as they make their way through mostly mundane lives. As you dig into the game however you quickly find that this is a much more robust, mature and complex game than the original, leaving you with the impression that this is Will Wrights dream finally realized.

Just about everything that drives The Sims 2 is different. The biggest difference is in the Sims themselves. Sure you can still boss them around, leading them to great heights or horrible despair, but now you don't have to.

These Sims seem to think for themselves in many ways as they have been given limited memories, desires and fears. They also now have true family connections and the ability to age from birth to death at an old age. As they age and their family grows your Sims change. One of the biggest gameplay changes to The Sims 2 is the aspiration system which is built around a Sims fears and hopes. If you fulfill a Sims desires they don't age and you gain aspiration points which can be used to purchase items.

If enough of their fears come true they go temporarily insane, in a disturbingly realistic manner. The look of the game has also changed pretty drastically. You can now zoom in to watch the 3D Sims interact with each other and the world around them. This new world is swarming with fun little details, like clocks that actually show the time or televisions that have real shows.

The design features for the Sims homes and towns have also been enhanced. Now you can fine tune the look of each Sim, creating virtual reproductions of friends and family and if you marry two people in the game you can have the computer automatically produce a child using genetics. The homes now have a lot more options for architecture and interior design and The Sims 2 even allows you to create your own towns.

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